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📦 Asset Management

Texture Streaming / Lazy Loading

Assets (graphics, audio) are loaded dynamically as needed, especially for map chunks and UI elements. The chunk system loads only visible regions to optimize memory usage.

Recommended Organization

  • graphics/characters/
  • graphics/ui/
  • audio/music/
  • graphics/environment/
  • graphics/monsters/

Internal Cache

Dictionaries and LRU caches are used to avoid repeated loading of the same files (see chunk_manager.py).