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149 lines (133 loc) · 6.16 KB
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Reference",
"class": "FrustumAABBIntersection",
"language": "GDScript",
"path": "res://addons/silicon.vfx.volumetrics/utilities/frustum_aabb_intersection.gd"
}, {
"base": "ResourceFormatLoader",
"class": "HTerrainDataLoader",
"language": "GDScript",
"path": "res://addons/zylann.hterrain/hterrain_resource_loader.gd"
}, {
"base": "ResourceFormatSaver",
"class": "HTerrainDataSaver",
"language": "GDScript",
"path": "res://addons/zylann.hterrain/hterrain_resource_saver.gd"
}, {
"base": "Reference",
"class": "Halton",
"language": "GDScript",
"path": "res://addons/silicon.vfx.volumetrics/utilities/halton.gd"
}, {
"base": "Reference",
"class": "Matrix4",
"language": "GDScript",
"path": "res://addons/silicon.vfx.volumetrics/utilities/matrix4.gd"
}, {
"base": "KinematicBody",
"class": "Player",
"language": "GDScript",
"path": "res://Scenes/Player/Player.gd"
}, {
"base": "Node",
"class": "SceneBounds",
"language": "GDScript",
"path": "res://addons/silicon.vfx.volumetrics/utilities/scene_bounds.gd"
}, {
"base": "ShaderMaterial",
"class": "TransparentVolumeOverlay",
"language": "GDScript",
"path": "res://addons/silicon.vfx.volumetrics/material/transparent_volume_overlayer.gd"
}, {
"base": "Resource",
"class": "VolumetricMaterial",
"language": "GDScript",
"path": "res://addons/silicon.vfx.volumetrics/material/volumetric_material.gd"
} ]
_global_script_class_icons={
"FrustumAABBIntersection": "",
"HTerrainDataLoader": "",
"HTerrainDataSaver": "",
"Halton": "",
"Matrix4": "",
"Player": "",
"SceneBounds": "",
"TransparentVolumeOverlay": "",
"VolumetricMaterial": "res://addons/silicon.vfx.volumetrics/material/volumetric_material.svg"
}
[application]
config/name="3d-horror-game"
run/main_scene="res://Scenes/World.tscn"
config/icon="res://icon.png"
[autoload]
VolumetricServer="*res://addons/silicon.vfx.volumetrics/volumetric_server.gd"
[display]
window/size/always_on_top=true
[editor_plugins]
enabled=PoolStringArray( "res://addons/silicon.vfx.volumetrics/plugin.cfg", "res://addons/waterways/plugin.cfg", "res://addons/zylann.hterrain/plugin.cfg", "res://addons/zylann.scatter/plugin.cfg" )
[input]
move_forwards={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
move_backwards={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
look_up={
"deadzone": 0.5,
"events": [ Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":3,"axis_value":-1.0,"script":null)
]
}
look_down={
"deadzone": 0.5,
"events": [ Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":3,"axis_value":1.0,"script":null)
]
}
look_left={
"deadzone": 0.5,
"events": [ Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":2,"axis_value":-1.0,"script":null)
]
}
look_right={
"deadzone": 0.5,
"events": [ Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":2,"axis_value":1.0,"script":null)
]
}
toggle_mouse_capture={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777240,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"