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136 lines (118 loc) · 3.89 KB
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use std::ffi::c_void;
use std::marker::PhantomData;
use std::panic::AssertUnwindSafe;
#[cfg(target_os = "windows")]
mod win;
#[cfg(target_os = "windows")]
use win as platform;
// We need to use this directly within the X11 window creation to negotiate the correct visual
#[cfg(target_os = "linux")]
pub(crate) mod x11;
#[cfg(target_os = "linux")]
pub(crate) use self::x11 as platform;
#[cfg(target_os = "freebsd")]
pub(crate) mod x11;
#[cfg(target_os = "freebsd")]
pub(crate) use self::x11 as platform;
#[cfg(target_os = "macos")]
mod macos;
#[cfg(target_os = "macos")]
use macos as platform;
#[derive(Clone, Debug, PartialEq)]
pub struct GlConfig {
pub version: (u8, u8),
pub profile: Profile,
pub red_bits: u8,
pub blue_bits: u8,
pub green_bits: u8,
pub alpha_bits: u8,
pub depth_bits: u8,
pub stencil_bits: u8,
pub samples: Option<u8>,
pub srgb: bool,
pub double_buffer: bool,
pub vsync: bool,
}
impl Default for GlConfig {
fn default() -> Self {
GlConfig {
version: (3, 2),
profile: Profile::Core,
red_bits: 8,
blue_bits: 8,
green_bits: 8,
alpha_bits: 8,
depth_bits: 24,
stencil_bits: 8,
samples: None,
srgb: true,
double_buffer: true,
vsync: false,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Profile {
Compatibility,
Core,
}
#[derive(Debug)]
pub enum GlError {
InvalidWindowHandle,
VersionNotSupported,
CreationFailed(platform::CreationFailedError),
}
pub struct GlContext {
// AssertUnwindSafe should *not* be here, but this is needed for now to keep semver compatibility
// Remove this in 0.2
context: AssertUnwindSafe<platform::GlContext>,
phantom: PhantomData<*mut ()>,
}
impl GlContext {
#[cfg(target_os = "windows")]
pub(crate) unsafe fn create(
parent: &raw_window_handle::RawWindowHandle, config: GlConfig,
) -> Result<GlContext, GlError> {
platform::GlContext::create(parent, config)
.map(|context| GlContext { context: AssertUnwindSafe(context), phantom: PhantomData })
}
#[cfg(target_os = "macos")]
pub(crate) fn create(
parent: &objc2_app_kit::NSView, config: GlConfig,
) -> Result<GlContext, GlError> {
platform::GlContext::create(parent, config)
.map(|context| GlContext { context: AssertUnwindSafe(context), phantom: PhantomData })
}
/// The X11 version needs to be set up in a different way compared to the Windows and macOS
/// versions. So the platform-specific versions should be used to construct the context within
/// baseview, and then this object can be passed to the user.
#[cfg(any(target_os = "linux", target_os = "freebsd"))]
pub(crate) fn new(context: platform::GlContext) -> GlContext {
GlContext { context: AssertUnwindSafe(context), phantom: PhantomData }
}
pub unsafe fn make_current(&self) {
self.context.make_current();
}
pub unsafe fn make_not_current(&self) {
self.context.make_not_current();
}
pub fn get_proc_address(&self, symbol: &str) -> *const c_void {
self.context.get_proc_address(symbol)
}
pub fn swap_buffers(&self) {
self.context.swap_buffers();
}
/// On macOS the `NSOpenGLView` needs to be resized separtely from our main view.
#[cfg(target_os = "macos")]
pub(crate) fn resize(&self, size: objc2_foundation::NSSize) {
self.context.resize(size);
}
/// Pointer to the `NSOpenGLView` this context renders into. Used by
/// the parent `NSView`'s `hitTest:` override to collapse hits on the
/// render subview to the parent, so AppKit routes `mouseDown:` on
/// first click in non-key windows.
#[cfg(target_os = "macos")]
pub(crate) fn ns_view(&self) -> &objc2_app_kit::NSView {
self.context.ns_view()
}
}