Game tested on the 21/04/2020 with approx. [this commit state](https://github.com/Web-Multi-Media/covideo-game/commit/bc733d1766aef1ed26738345447043d40955c0df) **UI**: - [ ] Avatar displays next to other avatar, not under it - [ ] Avatar for active player is not showing name - [x] frontend logs: onloadwff.js:71 Uncaught TypeError: Cannot read property 'type' of undefined at setFieldValue (onloadwff.js:71) at HTMLFormElement.formKeydownListener (onloadwff.js:71) **Backend:** - [x] Words written in chat by other team should not increase that other team's score - [x] Chat should be reset on every turn - [x] Stop broadcasting wordToGuess to all players when someone finds it - [x] On skip, sound played is like a success --> confusing - [ ] Words that don't exist should not be accepted by the game. - [ ] Guess word length should be settable via a setting (to prevent really long words if we don't want them ?) - [x] GET https://media2.giphy.com/media/a7oVsf3WTOaoE/giphy.gif net::ERR_NAME_RESOLUTION_FAILED when retrieving gif **Chat:** - [x] Players can type all the words until they guess correctly - [x] Players shouldn't be able to copy / paste in chat - [ ] Limit number of messages that a player can enter one after the other, add timeout to prevent spam - [x] Limit number of characters per message in chat to prevent noobs like Nabot to spam all the chat
Game tested on the 21/04/2020 with approx. this commit state
UI:
at setFieldValue (onloadwff.js:71)
at HTMLFormElement.formKeydownListener (onloadwff.js:71)
Backend:
Chat: