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Copy pathIOGesture.swift
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230 lines (192 loc) · 7.9 KB
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#if os(iOS)
import Foundation
import os
struct Action: Codable {
let type: String
let duration: TimeInterval
let x: Float
let y: Float
let button: Int
}
struct IOGestureRequest: Codable {
let actions: [Action]
}
private enum ActionType: String {
case press
case move
case release
}
@MainActor
struct IOGestureMethodHandler: RPCMethodHandler {
static let methodName = "device.io.gesture"
private static let minimumPressHoldDuration: TimeInterval = 0.05
private let logger = Logger(
subsystem: Bundle.main.bundleIdentifier!,
category: String(describing: Self.self)
)
func execute(params: JSONValue?) async throws -> JSONValue {
let request = try decodeParams(IOGestureRequest.self, from: params)
guard !request.actions.isEmpty else {
throw RPCMethodError.invalidParams("Actions array cannot be empty")
}
let fingerActions = groupActionsByFinger(request.actions)
logger.info("Gesture has \(fingerActions.count) finger(s)")
for (fingerIndex, actions) in fingerActions {
try validateFingerSequence(actions, fingerIndex: fingerIndex)
}
do {
let start = Date()
try await executeGesture(fingerActions: fingerActions)
let duration = Date().timeIntervalSince(start)
logger.info("Gesture execution completed in \(duration)s")
return .object(["success": .bool(true)])
} catch let error as RPCMethodError {
throw error
} catch {
logger.error("Error executing gesture: \(error)")
throw RPCMethodError.internalError("Gesture execution failed: \(error.localizedDescription)")
}
}
private func groupActionsByFinger(_ actions: [Action]) -> [Int: [Action]] {
var grouped: [Int: [Action]] = [:]
for action in actions {
grouped[action.button, default: []].append(action)
}
return grouped
}
private func validateFingerSequence(_ actions: [Action], fingerIndex: Int) throws {
guard !actions.isEmpty else {
throw RPCMethodError.invalidParams("Finger \(fingerIndex) has no actions")
}
guard actions.first?.type == ActionType.press.rawValue else {
throw RPCMethodError.invalidParams(
"Finger \(fingerIndex) must start with 'press' action, got '\(actions.first?.type ?? "nil")'"
)
}
guard actions.last?.type == ActionType.release.rawValue else {
throw RPCMethodError.invalidParams(
"Finger \(fingerIndex) must end with 'release' action, got '\(actions.last?.type ?? "nil")'"
)
}
var hasPressed = false
var hasReleased = false
for (index, action) in actions.enumerated() {
guard let actionType = ActionType(rawValue: action.type) else {
throw RPCMethodError.invalidParams(
"Unknown action type '\(action.type)' for finger \(fingerIndex) at index \(index)"
)
}
guard action.x >= 0 && action.y >= 0 else {
throw RPCMethodError.invalidParams(
"Negative coordinates (\(action.x), \(action.y)) for finger \(fingerIndex) at index \(index)"
)
}
guard action.duration >= 0 else {
throw RPCMethodError.invalidParams(
"Negative duration \(action.duration) for finger \(fingerIndex) at index \(index)"
)
}
switch actionType {
case .press:
if hasPressed {
throw RPCMethodError.invalidParams(
"Finger \(fingerIndex) has multiple 'press' actions"
)
}
hasPressed = true
case .move:
if !hasPressed {
throw RPCMethodError.invalidParams(
"Finger \(fingerIndex) has 'move' before 'press' at index \(index)"
)
}
if hasReleased {
throw RPCMethodError.invalidParams(
"Finger \(fingerIndex) has 'move' after 'release' at index \(index)"
)
}
case .release:
if !hasPressed {
throw RPCMethodError.invalidParams(
"Finger \(fingerIndex) has 'release' before 'press' at index \(index)"
)
}
if hasReleased {
throw RPCMethodError.invalidParams(
"Finger \(fingerIndex) has multiple 'release' actions"
)
}
if index != actions.count - 1 {
throw RPCMethodError.invalidParams(
"Finger \(fingerIndex) has 'release' before end of sequence at index \(index)"
)
}
hasReleased = true
}
}
}
private func executeGesture(fingerActions: [Int: [Action]]) async throws {
let isMultiFinger = fingerActions.count > 1
let style: EventRecord.Style = isMultiFinger ? .multiFinger : .singleFinger
let eventRecord = EventRecord(orientation: .portrait, style: style)
let (screenWidth, screenHeight) = OrientationGeometry.physicalScreenSize()
for (fingerIndex, actions) in fingerActions.sorted(by: { $0.key < $1.key }) {
logger.info("Building path for finger \(fingerIndex) with \(actions.count) actions")
try buildFingerPath(
actions: actions,
fingerIndex: fingerIndex,
screenWidth: screenWidth,
screenHeight: screenHeight,
eventRecord: eventRecord
)
}
logger.info("Synthesizing gesture with \(fingerActions.count) finger path(s)")
try await RunnerDaemonProxy().synthesize(eventRecord: eventRecord)
}
private func buildFingerPath(
actions: [Action],
fingerIndex: Int,
screenWidth: Float,
screenHeight: Float,
eventRecord: EventRecord
) throws {
guard let pressAction = actions.first else {
throw RPCMethodError.invalidParams("Finger \(fingerIndex) has no actions")
}
let initialPoint = OrientationGeometry.orientationAwarePoint(
width: screenWidth,
height: screenHeight,
point: CGPoint(x: CGFloat(pressAction.x), y: CGFloat(pressAction.y))
)
var currentOffset: TimeInterval = 0
var path = PointerEventPath.pathForTouch(at: initialPoint, offset: currentOffset)
currentOffset += max(pressAction.duration, Self.minimumPressHoldDuration)
for action in actions.dropFirst() {
let point = OrientationGeometry.orientationAwarePoint(
width: screenWidth,
height: screenHeight,
point: CGPoint(x: CGFloat(action.x), y: CGFloat(action.y))
)
guard let actionType = ActionType(rawValue: action.type) else {
continue
}
switch actionType {
case .press:
break
case .move:
currentOffset += action.duration
path.offset = currentOffset
path.moveTo(point: point)
logger.debug("Finger \(fingerIndex): move to (\(point.x), \(point.y)) at offset \(currentOffset)s")
case .release:
currentOffset += action.duration
path.offset = currentOffset
path.liftUp()
logger.debug("Finger \(fingerIndex): release at offset \(currentOffset)s")
}
}
_ = eventRecord.add(path)
logger.info("Finger \(fingerIndex): path completed, total duration \(currentOffset)s")
}
}
#endif