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GBX.NET 2.4.3

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@BigBang1112 BigBang1112 released this 25 Jun 15:45
a83e1ef
  • Added support for CampaignScoresManager.Manager.Gbx and LeaguesManager.Manager.Gbx
  • Added CHmsLightMapMood and CControlEffectMaster (by marosis)
  • Added GhostVersion SecurityKey, SecurityKey128, and GhostUid128 to CGameCtnGhost
  • Added Checksum128 and Checksum256
  • Added more external file options on various classes
  • Implemented various ManiaPlanet 3 chunks
  • Reworked handling of unsupported writing
  • Fixed CPlugSurface for MP3 and TM2020
  • Fixed some TMUnlimiter data being lost upon write
  • Fixed TMUnlimiter version 6 resaved in 2.0
  • Fixed TM2020 ghost sample gear value calculation
  • Fixed sample data driven in TM2 ghost recorder
  • Small optimizations

GBX.NET.PAK 2.4.3

  • Added Pak.ComputeKeyFromMasterServer
  • CheckFileIsGbxAsync now returns false on empty files instead of exception
  • BruteforceFileHashesAsync now also looks for script file references
  • Reworked parsing strategy into 3 categoric keys
  • Fixed memory leak when reading LZ4-compressed Paks
  • Fixed trick to be able to read ManiaPlanet Pak files before version 18

Assets were automatically generated using the publish workflow.