GBX.NET 2.4.3
- Added support for
CampaignScoresManager.Manager.GbxandLeaguesManager.Manager.Gbx - Added
CHmsLightMapMoodandCControlEffectMaster(by marosis) - Added
GhostVersionSecurityKey,SecurityKey128, andGhostUid128toCGameCtnGhost - Added
Checksum128andChecksum256 - Added more external file options on various classes
- Implemented various ManiaPlanet 3 chunks
- Reworked handling of unsupported writing
- Fixed
CPlugSurfacefor MP3 and TM2020 - Fixed some TMUnlimiter data being lost upon write
- Fixed TMUnlimiter version 6 resaved in 2.0
- Fixed TM2020 ghost sample gear value calculation
- Fixed sample data driven in TM2 ghost recorder
- Small optimizations
GBX.NET.PAK 2.4.3
- Added
Pak.ComputeKeyFromMasterServer CheckFileIsGbxAsyncnow returnsfalseon empty files instead of exceptionBruteforceFileHashesAsyncnow also looks for script file references- Reworked parsing strategy into 3 categoric keys
- Fixed memory leak when reading LZ4-compressed Paks
- Fixed trick to be able to read ManiaPlanet Pak files before version 18
Assets were automatically generated using the publish workflow.