OpenVR Metrics is a real-time VR performance monitoring tool designed for both developers and users who want deeper insight into application performance and device behavior within SteamVR. It provides per-process metrics, system resource visibility, and device status information through an accessible in-VR overlay.
Important
Linux will not have pre-packaged builds on GitHub. Different distributions may ship different versions of system libraries (libc, Vulkan, and so on), making developing a single portable Linux package unstable. The only supported method for receiving automated updates and a functioning Linux build is through Steam, where the program runs inside the Steam Linux Runtime Soldier, which standardizes the environment across distributions.
To download the application, select the preferred download for your operating system below:
Gain detailed insight into how individual applications impact system performance:
- CPU and GPU frame time metrics
- Real-time FPS display
- Reprojected and dropped frame counters
Track system resource usage on a per-application basis:
View applications currently consuming system resources within SteamVR.
- Display battery levels for connected VR devices
- Assign tracker roles to easily identify individual devices
- Choose left-hand or right-hand overlay placement
- Adjust overlay scale and mounting position (Above, Wrist, or Below)
Modify SteamVR resolution directly from within OpenVR Metrics.
- Apply color filters and brightness controls universally across supported devices2
Note
You need Vulkan SDK to build this project, make sure you have it downloaded before proceeding
First clone the repository as recursive
git clone https://github.com/Nyabsi/openvr-metrics.git --recursiveThen you can build it from Visual Studio on Windows but if you're targeting Linux you can use this for development:
cmake -B build && cmake --build buildAnd now you can find the built results from the bin/ folder on the project root
This project is licensed under Source First License 1.1 which can be found from the root of this project named LICENSE.md