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About

This is a small, portable library to handle USB gamepad input devices.

Using

See source/gamepad/Gamepad.h for information about the API.

Building

Building shouldn't be much of a problem.

Unix

Simply run make from the root of the repository. The produced shared library will be in the build directory. You will need GCC or Clang, GNUMake and cmake.

Windows

Launch the Visual Studio developer environment console and run:

mkdir build
cd build
cmake -G "NMake Makefiles" ..
nmake

The produced DLL will be in the build directory. Aside from Visual Studio and cmake you will need the WindowsSDK.

About

Gamepad C API wrapper for OS X, Windows, and Linux

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