Skip to content
View theflamebeast's full-sized avatar

Highlights

  • Pro

Block or report theflamebeast

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
theflamebeast/README.md

Hi there πŸ‘‹

πŸ‘¨β€πŸ’» About Me

  • πŸ’» Backend Software Engineer | Computer Science Student at the University of Georgia
  • βš™οΈ Focused on high-availability server architecture, systems programming, and full-stack development

πŸš€ Featured Projects

🏰 FlameBurst Server Infrastructure

Project Lead & Architect for a high-performance server network.

  • βš™οΈ Architected and maintained a high-availability Linux VPS environment supporting 50+ concurrent users with 99.9% uptime.
  • πŸš€ Tuned JVM garbage collection and thread allocation, reducing idle memory usage and eliminating major latency spikes during peak hours.
  • 🧩 Designed and developed custom Java plugins to automate features, enhance moderation, and implement anti-exploit protections.
  • πŸ”§ Built plugin-driven systems for automated backups, player data management, and real-time server monitoring.

Technologies: Java, Linux, JVM, Paper/Purpur API

🌐 FlameBurst Web Architecture (flameburst.net)

Lead Developer for the official server web portal.

  • πŸ’» Developed a responsive frontend utilizing TypeScript to interface seamlessly with the backend server infrastructure.
  • πŸ“Š Engineered a live statistics dashboard that fetches and displays real-time network metrics (e.g., active players, playtime hours, economy data) directly from the game server's database.
  • πŸ”— Implemented dynamic routing and content management systems to streamline user engagement across the network's updates, documentation, and wikis.

Technologies: TypeScript, JavaScript, HTML/CSS, REST APIs

πŸ› οΈ Technologies I Use

  • Languages: Java, Python, TypeScript, C#, C, JavaScript, HTML/CSS
  • Tools: Git, Linux, IntelliJ IDEA, Visual Studio, VS Code, Unity

Pinned Loading

  1. ember-script ember-script Public

    Minescript utility client for anarchy/educational purposes

    Python

  2. server-insight server-insight Public

    Client-side Fabric mod: View detailed server info on any server without permissions. Plugins, World Info, Performance, etc.

    Java 1