Seekable lossless compression with O(1) random access, built for ultra-fast decode. Faster than LZ4 (40%+ on ARM64), with better ratios. C library, write-once/read-many.
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Updated
Jul 28, 2026 - C
Seekable lossless compression with O(1) random access, built for ultra-fast decode. Faster than LZ4 (40%+ on ARM64), with better ratios. C library, write-once/read-many.
Singleplayer/Multiplayer browser game on modern Rust stack (Yew, Axum) and WebSocket
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